![]() Move your army of streltsy, knights, and springalds up. Your passive gold and improved food generation from hunting bounties should fuel your ability to train them en masse. (This is where the fun begins) In imperial go crazy with making Streltsy. With your spec, you should be able to play at least in 1080p, image quality high, textures medium, and everything else high except maybe shadows and anti aliasing. Go for artillery school and make 3+archer ranges. Regarding FPS : resolution has by far the most impact, then anti aliasing, then shadows. 5.English - 3 military, 4 eco, 3 defense - Network of Castles boost and offensive potential (big dang radius)saves military defense score from 1 tier. This means: never let your town center stop producing, never let villagers be idle, build units as to not have resources stored in your. ![]() Guild hall is awkward and there are no late game eco boosts besides Keep Influence. Theres two things you must keep in the back of your mind when playing AoE: you need as many villagers as you can get working all the time and all the resources they gather need to be converted into stuff. You can mostly see the differences on thin textures like spears and some swords. Generic siege with culverin bottlenecked by landmark and cannons suck. I am silver scrub, I do not have the skills. I like how he doesn't use English or French even once, Viper doing Viper things and probably preparing for a new Delhi masterpiece. Physics : all the effects related to the movement of particules (like mangonels shots etc.)Īnti aliasing : merges the colors of neighbouring pixels in order to make them less visible. TheViper casually farming 1puppypaw to become 1 yesterday. When set to low, there wont be any shadow, which is. If not set to maximum, the game will not display full detail when dezoomed. About armies, even with 5 control groups, it doesn't have to be difficult, it can be as simple as: 1 - Main infantry blob 2 - Cavalry for flank maneuver (also needs to be separate to not slow them down) 3 - Mangonels for easy target fire enemy groups 4 - Springs for easy target. ![]() Geometry : the detail of bushes, trees, etc. Nah, just starting with aoe4 and aoe in general, but I have experience from other rts games that translates well. Not sure if high is worth it for 1440p.Īnimations : if high, you have fancy animations like soldier rolling from horse when killed. Image quality : not too sure about the difference between medium and high, but low triggers the shitty graphics for low end computers. This is what I understand (I may be wrong on some details) r/aoe2: A community for AoE2 enthusiasts.
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